Search Issue Tracker
Duplicate
Votes
0
Found in
5.1.2f1
Issue ID
716145
Regression
Yes
[RectTransform] Adding RectTransform to an object which is missing a prefab causes a crash
Steps to reproduce:
1. Create new project
2. Add empty GameObject to hierarchy
3. Add another GameObject as a child of previously created GameObject
4. Drag parent GameObject to Project window to create a prefab
5. Delete that prefab and notice that now both GameObjects are missing a prefab
6. Select a parent GameObject and add a "RectTransform" component
7. Observe a crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- UI Shader Graph’s Main Preview has a right-click context menu with different preview options which do not work for a UI Shader Graph and does nothing when clicked
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Add comment