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Nested canvases draw order is wrong
Project Steps: 1. Open scene "Test". 2. See in Game view that 'White' image is rendered on top of 'Red' though by transform order i... Read more
On iOS keyboard "Return" key changes to "Done"
To reproduce: 1) Create new project 2) Create InputField 3) Make sure that Line type is set to single 4) Mark Hide mobile input 5) ... Read more
InputFields with ContentType of Password allows the copy function
Steps to reproduce: 1. Open the attached project 2. Open and run 'PasswordInputFieldScene' scene 3. Enter text into the password fi... Read more
[InputField] Name validation incorrectly makes first character lower cas...
To reproduce the issue follow the steps: 1. Create a new scene 2. Create a new UI Input Field 3. Set "inputField.contentType = Input... Read more
Flickering UI Elements when updating text
How to reproduce: 1. Open the attached project 2. Open and play TerrainsFull scene 3. Press "E" key to bring up UI datapad 4. Use th... Read more
After removing the Mask Component mask.Enabled state is true
Reproduction steps: 1. Open attached project 2. Open the "Mask Repro" scene 3. Select the "Button" GameObject (Canvas->Button) 4. D... Read more
[InputField] Name Validation does not capitalize letters correctly with ...
To reproduce the issue follow the steps: 1. Create a new scene 2. Create a new UI Input Field 3. Set inputField contentType = InputF... Read more
[Batching] UI is not batched correctly on ATI Radeon video cards
How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Turn on the Stats window in the Game view 4. Play the s... Read more
SortingLayer does nothing to canvas in play mode
Steps to reproduce: 1. Open attached project's scene "main_level". 2. In scene view blue square is in front of red one. 3. Enter pla... Read more
AddListener and RemoveListener generate a lot of garbage
How to reproduce: 1. Open attached project 2. Attach script Test.cs to any game object - The script simply creates and removes lis... Read more
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