Search Issue Tracker
Fixed in 5.2.2
Votes
1
Found in
5.2.0f3
Issue ID
727699
Regression
Yes
[OSX] Crash when exiting play mode in GfxDeviceClient::SetMaterialProperties
How to reproduce:
1. Open attached project
2. Open scene PlatformerTest.unity
3. Enable Maximize on play
4. Play the scene
5. Stop playing the scene
6. Unity crashes at this point
- This only happens when Maximise on Play is enabled in the Game View
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment