Search Issue Tracker
Fixed in 5.2.2
Votes
1
Found in
5.2.0f3
Issue ID
727699
Regression
Yes
[OSX] Crash when exiting play mode in GfxDeviceClient::SetMaterialProperties
How to reproduce:
1. Open attached project
2. Open scene PlatformerTest.unity
3. Enable Maximize on play
4. Play the scene
5. Stop playing the scene
6. Unity crashes at this point
- This only happens when Maximise on Play is enabled in the Game View
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL][Android] Corrupt header when connecting via IP
- Editor and Android Player hangs/freezes when repeatedly Loading/Unloading AssetBundle in Vulkan
- Selecting a Material for HDRP Decal Projector in the Inspector window spams errors in the Console
- Expanded Asset Preview Box moves/hides when creating new Asset in Project window
- Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bionic/libc.so" when using OpenXR Plugin in a specific project
Add comment