Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.1p4
Issue ID
843746
Regression
Yes
Transform.SetParent() with worldPositionStays = false sometimes results in invisible child objects
How to reproduce:
1. Open user's attached project
2. Open scene 'Main'
3. Enter play mode
4. Click 'Add Image' button
4.1. If created child object in 'Canvas' is visible, delete it, and repeat step 4
5. Observe that created child in 'Canvas' is invisible
Reproduced on: 5.4.1p4, 5.4.2f2, 5.5.0b9
Not reproduced on: 5.3.6p8
* Workaround: Deactivate and the activate the Game Object.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material Component has two horizontal lines under it when its foldouts are closed
- Some selected Mesh Renderer Materials lead to Assets folder when pinged
- Editor colors appear darkened out when HDR Display Output is enabled
- Default Mesh Renderer Material cannot be found in the Select Material window after removing it from the GameObject
- UI Builder button text disappears in the GameView when the radius of the button is increased in a specific project
NravoKids
Oct 28, 2016 16:46
A have the same bug. It becomes more reproducable on low-end devices.