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11
votes
Fixed

Inputs are called where they should not

UI

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Dec 13, 2015

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Version/s: 5.3.0f4

Mobile UI inputs are called more times than they should since Unity 5.3 Read more

11
votes
Fixed

[UI] Input Delay in 5.2 (not in 5.1)

UI

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Oct 07, 2015

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Version/s: 5.1.2p1

In version 5.2 there is a delay when attempting to navigate through UI using an axis, which is not present in version 5.1. Reproduct... Read more

11
votes
Not Reproducible

When a Scrollbar is set on a ScrollRect you can no longer control the si...

UI

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Sep 04, 2014

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Version/s: 4.6.0b18

How to reproduce: 1. Open the attached project2. Open "Test" scene (it has ScrollRect created, a content view for the ScrollRect, wh... Read more

0
votes
Fixed

RawImage texture cannot be changed after a yield statement in a couroutine

UI

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Jul 09, 2014

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Version/s: 4.6.0b12

To Reproduce:1. Open 'ReplaceImage.cs' in the attached project remove the first (WWW) line in the coroutine, change the last line to... Read more

3
votes
Fixed

InputField cursor position doesn't respect Text vertical alignment

UI

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Jun 13, 2014

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Version/s: 4.6.0b10

Steps to reproduce:1. Open the attached project and the scene2. Press play3. Click on the white box4. Observe that cursor position d... Read more

0
votes
By Design

Can't interact with uGUI using a mouse on Android

UI

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Jul 07, 2014

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Version/s: 4.6.0b11

This is a regression in Unity 4.6.0b11. Mouse worked fine with 4.6.0b10. Reproduced on:Google Nexus 5 with Android 4.4.4with Logitec... Read more

0
votes
Fixed

"Quaternion To Matrix conversion failed because input Quaternion is inva...

UI

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Jun 17, 2014

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Version/s: 4.6.0b10

Steps to reproduce : - import the project attached- open the scene- press play and notice the errors in the console Read more

0
votes
Fixed

uGUI doesn't work in flash build

UI

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Jun 25, 2014

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Version/s: 4.6.0b10

Steps to repro:1. Open the attached project2. Build to flash3. Observe that uGUI in flash build is not working Read more

0
votes
Fixed

uGUI: Layout isn't updated if child is deactivated(SetActive(false))

UI

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Jul 02, 2014

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Version/s: 4.6.0b11

1. Open attached project2. Open "test" scene3. Press play4. Press uGUI button "Hide me" and it will make itself inactive with gameOb... Read more

0
votes
Fixed

NullReferenceException when selecting UI Light

UI

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Jun 24, 2014

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Version/s: 4.6.0b11

Steps to reproduce : - import the uGUI project- open the "REnderTexture" scene- navigate in the Hierarchy to Canvas>UI Camera>... Read more

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