Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
0.0.2-exp.1
Issue ID
ENVB-465
Regression
No
Parent Layers referencing child sublayers anchors fails
h3. Description
Layers can reference anchors generated from sublayers. This should not be allowed, as parents execute prior to their sublayers, meaning the data is not available.
h3. Repro Steps
- Create a new layer
- Create a sublayer Height Stamp
- Add texture and place the stamp
- Add an anchor to the output of the stamp
## Name this anchor
- Return to the parent Layer and add a Fill mask modifier
- Reference the channel: anchor name
h3. Actual Results
The layer fails to render
h3. Expected Results
The channel is not available.
h3. Versions
h4. Editor Version
h4. Git Repo Commit or Package Version
master repo 2022/10/05
dc9dff5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Can no longer repro with asset layer