Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
0.0.2-exp.1
Issue ID
ENVB-465
Regression
No
Parent Layers referencing child sublayers anchors fails
h3. Description
Layers can reference anchors generated from sublayers. This should not be allowed, as parents execute prior to their sublayers, meaning the data is not available.
h3. Repro Steps
# Create a new layer
# Create a sublayer Height Stamp
# Add texture and place the stamp
# Add an anchor to the output of the stamp
## Name this anchor
# Return to the parent Layer and add a Fill mask modifier
# Reference the channel: anchor name
h3. Actual Results
The layer fails to render
h3. Expected Results
The channel is not available.
h3. Versions
h4. Editor Version
h4. Git Repo Commit or Package Version
master repo 2022/10/05
dc9dff5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
Resolution Note:
Can no longer repro with asset layer