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23
votes
Duplicate

Opening Dropdowns freezes Game View when using Fixed Resolution

UI

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Mar 21, 2017

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Version: 5.6.0f1

Reproduction Steps: 1. Import attached project "893585 - DropDown.zip". 2. Open "DropDownTest" scene. 3. Select Game View. 4. Make s... Read more

27
votes
Fixed

'Look rotation viewing vector is zero' is shown, when the gameobject has...

UI

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Dec 08, 2016

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Version: 5.5.0f3

If Canvas has a gameobject which has Rect Transform width or height set to 0 and this gameobject has a child with an UI element, a m... Read more

20
votes
Not Reproducible

Canvas stops rendering: d3d11: attempt to lock null vertex buffer when t...

UI

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Jan 27, 2017

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Version: 5.5.1f1

Steps to reproduce: 1. Open the attached project(Equilibrium of Divinity.zip) 2. Open the Assets/MainMenu.unity scene 3. Play the Sc... Read more

11
votes
Fixed

CPU cost of render canvas for moving world-space UI is too high in 2017

UI

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Nov 21, 2017

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Version: 2017.2.0f3

How to reproduce: 1. Download attached project file and open "test" Scene 2. Open Profiler and enter Play Mode 3. Watch cost of UIEv... Read more

55
votes
Fixed

Disabling UI crashes at GameObject::IsActive

UI

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Jun 29, 2016

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Version: 5.3.5f1

Steps to reproduce: 1. Open CrashTestDummy.zip project 2. Open SceneA (or SceneB) 3. Click the big button in the middle continuous... Read more

139
votes
Fixed

[UI] Images and static texts glitch on 5.3

UI

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Dec 12, 2015

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Version: 5.3.0f4

From Unity 5.3 projects that have a lot of UI elements start to flicker. Mostly on Android but also happens in editor. Read more

17
votes
Fixed

Viewport content position values breaks to NaN value when changing Scrol...

UI

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Feb 16, 2017

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Version: 5.6.0b7

Reproduction steps: 1. Open project attached (ScrollRectTest.zip). 2. Open scene "test". 3. Press on Scroll Rect (in Canvas). 4. Dra... Read more

36
votes
Fixed

CanvasRenderer.OnTransformChanged is called on disabled UI objects

UI

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Jul 19, 2016

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Version: 5.4

When a transform with children CanvasRenderers is changed/moved CanvasRenderer.OnTransformChanged is called for all of them even if ... Read more

55
votes
Fixed

World space canvas aren't being rendered

UI

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Apr 20, 2016

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Version: 5.3.4p4

Steps to reproduce: 1. Open project 2. Open scene "TestBUG" 3. Go to game view -Notice that canvas disappear after few seconds. Res... Read more

20
votes
Not Reproducible

Pointer events are triggered when UI object's scale is set to 0 on certa...

UI

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Jul 11, 2017

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Version: 2017.1.0f3

To reproduduce: 1. Download and open attached "repro930009.zip" project. 2. Open "New Scene" scene. 3. Enter Play mode. 4. Try movi... Read more

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