Search Issue Tracker
Duplicate
Votes
17
Found in
5.2.0p1
Issue ID
728756
Regression
Yes
[Build][D3D9] Canvas stops rendering in D3D9 windows standalone
Repro steps:
1) Open the project and Scene scene
2) Build and run(Windows Standalone) in a windowed mode and also make sure it is in D3D9 mode
3) In the build notice the button Start is visible but if you press Alt+Enter - it will dissapear
Comments (3)
-
Aras
Oct 01, 2015 08:32
Duplicate of another issue, should be fixed in 5.2.1p3
-
chrismarch
Sep 23, 2015 18:18
Also, we're seeing this on the second and later runs of our standalone players, immediately when they start. Repro is to just make a standalone build, start windowed, close it, open it again, no UI.
http://forum.unity3d.com/threads/5-2-1f1-ui-disappears-if-d3d9-standalone-window-is-resized-or-after-first-run.356865/ -
chrismarch
Sep 23, 2015 18:04
show stopper for us, with no known workaround
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
This is a duplicate of issue #722618