Search Issue Tracker
Duplicate
Votes
17
Found in
5.2.0p1
Issue ID
728756
Regression
Yes
[Build][D3D9] Canvas stops rendering in D3D9 windows standalone
Repro steps:
1) Open the project and Scene scene
2) Build and run(Windows Standalone) in a windowed mode and also make sure it is in D3D9 mode
3) In the build notice the button Start is visible but if you press Alt+Enter - it will dissapear
Comments (3)
-
Aras
Oct 01, 2015 08:32
Duplicate of another issue, should be fixed in 5.2.1p3
-
chrismarch
Sep 23, 2015 18:18
Also, we're seeing this on the second and later runs of our standalone players, immediately when they start. Repro is to just make a standalone build, start windowed, close it, open it again, no UI.
http://forum.unity3d.com/threads/5-2-1f1-ui-disappears-if-d3d9-standalone-window-is-resized-or-after-first-run.356865/ -
chrismarch
Sep 23, 2015 18:04
show stopper for us, with no known workaround
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture displays visual artifacts and has a broken aspect ratio when it is imported in RGB 48-bit format
- Diagnostic Warning Resets When Navigating Away and Returning to Diagnostics Settings
- Checkbox Collides with Text in Shader Graph Preferences Settings
- Crash on mecanim::animation::TransformValuesFromClip when entering the Play Mode in a project with Animancer Pro v8
- Connection to Named Pipes fails when server and client are run
This is a duplicate of issue #722618