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Reproduction Steps: 1. Open User's project 2. Run "TestScene" -Note: "Scrollbar On" should be activated, therefore greyed. 3. Try pu... Read more
How to reproduce: 1. Open attached project 2. Open scene Scene.unity 3. Try switching between Normal and Bold font style on gameobj... Read more
How to reproduce: 1. Download and open the project from OwnCloud 2. Open LipSync scene 3. Open Profiler (Window -> Profiler) 4. Play... Read more
How to reproduce: 1. Download attached project file and open "test" Scene 2. Open Profiler and enter Play Mode 3. Watch cost of UIEv... Read more
To reproduce: 1. Create a new project 2. Create a toggle 3. Drag the game object to the project view so a prefab is created 4. Delet... Read more
To reproduce the bug: 1. Open the attached project 2. Open 'Main' scene 3. Press play 4. Notice that the Grid Layout Group with Ver... Read more
Steps to reproduce this issue: 1. Open the attached project 2. Open 'OnSelectTest' scene 3. It has input fields which trigger OnSel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Crash on SceneVisibilityState when trying to open a project containing another project in the Assets folder
- Reflection probe bounces don't work when Rendering Path is set to 'Deferred'
- Shader error undeclared identifier "UNITY_TRANSFER_LIGHTING" when building project
- Shader effect with specific view disappears when multiple materials in scene are present
- Crash on ShaderLab::IntShader::CreateLocalKeywordRemap when loading custom shaders on standalone build