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[RectMask2D] Child gameObject is masked if there are less than 2 corners...
To reproduce:1. Open project2. Change image z rotation to 0 Expected: Image will be shown even if only one corner will be in RectMas... Read more
[UI] ScrollView's Scrollbar handle broken with inactive gameobject as Vi...
To reproduce:1. Open attached Unity project "UI-BUG-5.zip"2. Open "test" scene3. In the Hierarchy, locate "Scroll View Broken" scrol... Read more
Canvas doesn't retains it scale if it is set as child of another canvas
If using two canvases one with Canvas Scaler mode set to Constant Pixel Size and other Scale with Screen Size. Setting canvas with S... Read more
Rect Tool alt resize causes assertion, makes RectTransform unusable
Steps to reproduce:1. Download and open the attached project2. Start scaling the panel with the Rect Tool3. Hold the Alt key while s... Read more
The Text component on the Content UI Object displays additional informat...
Steps to reproduce:1. Create a new Unity project2. Create UI->Scroll View3. Expand Canvas->Scroll View->Viewport->Conten... Read more
2px Softness is applied to RectMask2D when the Camera is set to Orthogra...
How to reproduce:1. Open the attached project "uiRepro"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Open the ... Read more
Canvas: Removing normal from the Additional Shader Channel drop down cau...
Canvas does not display correctly when Normal is removed from the Additional Shader Channel in the canvas. Steps to reproduce- Open ... Read more
UI object's shadow area is added to whole object's mask area, when being...
To reproduce:1. Open attached project ("UI_Mask_Issue")2. Make Image B a child of an Image A3. Drag Image B over Image A in the Scen... Read more
The UI Scrollbar component blocks Prefab Mode in Play Mode
If you attempt to edit a prefab with a UI Scrollbar component attached while in playmode, you'll get the following warning: Prefab M... Read more
TextMeshPro UGUI is not masked when objects are rendered behind it
To reproduce:1. Open my attached project2. Observe the scene (check picture attached) Expected: TextMeshPro UI text is being maskedA... Read more
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