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Fixed in 2019.3

Fixed in 2019.2

Votes

0

Found in

2019.2.0a1

2019.2.0a11

2019.3.0a1

Issue ID

1143087

Regression

Yes

Canvas: Removing normal from the Additional Shader Channel drop down causes rendering issues

uGUI

-

Canvas does not display correctly when Normal is removed from the Additional Shader Channel in the canvas.

Steps to reproduce
- Open the main menu scene.
- Select MainMenu in the Hierarchy.
- In the inspector, under Cavas, find *Additional Shader Channel* drop down.
- Remove Normal from the drop down menu.
Notice issue >> The Canvas is rendered incorrectly.

Broken: 2019.2.0a11, 2019.2.0a1, 2019.2.0a2
Working: 2019.1.0b6, 2019.1.0b10

  1. Response avatar

    Resolution Note (fix version 2019.3):

    GFX buffers implementation changed. The buffer stride size was no longer being respected so need to recreate the buffer if the stride changes.

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