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Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.2.0a1
2019.2.0a11
2019.3.0a1
Issue ID
1143087
Regression
Yes
Canvas: Removing normal from the Additional Shader Channel drop down causes rendering issues
Canvas does not display correctly when Normal is removed from the Additional Shader Channel in the canvas.
Steps to reproduce
- Open the main menu scene.
- Select MainMenu in the Hierarchy.
- In the inspector, under Cavas, find *Additional Shader Channel* drop down.
- Remove Normal from the drop down menu.
Notice issue >> The Canvas is rendered incorrectly.
Broken: 2019.2.0a11, 2019.2.0a1, 2019.2.0a2
Working: 2019.1.0b6, 2019.1.0b10
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Resolution Note (fix version 2019.3):
GFX buffers implementation changed. The buffer stride size was no longer being respected so need to recreate the buffer if the stride changes.