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World space canvas aren't being rendered
Steps to reproduce: 1. Open project 2. Open scene "TestBUG" 3. Go to game view -Notice that canvas disappear after few seconds. Res... Read more
When a button's interactability is re-enabled, it's "Highlighted" trigge...
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode 3. Press any button 4. Press any other button Expec... Read more
Assertion failed: Assertion failed on expression: 'modifications.empty()...
Repro steps: - open the project and a new scene - drag the prefab to the scene hierechy - notice the assertion This is a regression... Read more
Scene gets dirtied after pressing play (it may be related to layout groups
Note: it may be the same case as: https://fogbugz.unity3d.com/f/cases/910444/ , fixed in 2017.2.0f1 , but it somehow regressed... R... Read more
Canvas stops rendering: d3d11: attempt to lock null vertex buffer when t...
Steps to reproduce: 1. Open the attached project(Equilibrium of Divinity.zip) 2. Open the Assets/MainMenu.unity scene 3. Play the Sc... Read more
RectMask2D stops masking, when it's child has a child with Mask and Imag...
It reproduces when UI Object with a "Rect Mask 2D" has a child object (which is not the first child in hierarchy) which also has a C... Read more
UI images and texts disappear on editor focus change
Changing the focus to another application and back to Unity, causes some UI elements in the scene view to disappear. This includes i... Read more
Scroll View doesn't mask the input field selection and the caret
Reproduction steps: 1. Open attached project 2. Open and play the "input" scene 3. In the input field type in 8 lines of text (can b... Read more
Pressing Apply after changing ScrollRectContent position changes it to c...
Reproduction steps: 1. Open attached project 2. Select Canvas/ScrollView/Viewport/Content in Hierarchy 3. Change PosX to negative va... Read more
[UI] [Dual Displays] UI components are scaled or placed wrongly and do n...
Reproduction Steps: 1. Open Project 2. Open "MainScene" 3. Play scene 4. Try pressing any button on Display 1 5. Notice it does noth... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used