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Timeline Activation clips can not be modified during runtime
To reproduce: 1. Open the user's attached project 2. Play the "SampleScene" in the Editor 3. Slide the first slider until the cube s... Read more
[Timeline] Changing audio clip speed in audio track does not immediately...
Steps to reproduce: 1. Open attached project 2. Select "Timeline" object and in the Timeline editor window press play to listen to t... Read more
UI GameObject's Director's Current Time is not reset to 0 when it ends o...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "NotificationFinalFrame.zip" Project 2. Enter Play Mode 3. After t... Read more
Control Track fails to sample animation keyframes inside its controlling...
How to reproduce: 1. Open the user-submitted project ("ControlActivationNotRevert.zip") 2. While the TImeline Window is opened click... Read more
Animated child objects' rotations are not reset when exiting Timeline pr...
How to reproduce: 1. Open the attached project '1165295repro' 2. Ensure that Cube object's rotation is 0 0 0 3. Click on 'GameObject... Read more
Playable Director's Playable field lacks Context menu when Overriding it...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "PlayableDirectorAssetMissingRevert.zip" Project 2. Click on the "... Read more
Crashes on scripting_object_get_class when Timeline plays and script is ...
How to reproduce: 1. Open Test.zip 2. Open SampleScene 3. Enter the Play Mode 4. Open CrashUnity.cs script 5. Edit it(add a space/ne... Read more
Timeline using DSP clock is delayed if frame rate is unstable before pla...
Steps to reproduce: 1. Download the attached project and open "boot" scene 2. Enter play mode and wait until a new scene is loaded 3... Read more
Timeline styles are not loaded when going into play mode
Record button goes invisible, Mode icons are overlapped and unable to downgrade timeline package on editing track offset position of... Read more
Only one of the tracks are affected when selecting multiple Animations t...
How to reproduce: 1. Open the attached "UnityTimeLineBug.zip" Project 2. Double click on "Example.playabledirector" to open it in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized