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Fixed in 2019.3.X
Votes
4
Found in
2017.4.0f1
2018.3.0a1
2019.1.0a1
2019.1.0f2
2019.2.0a1
2019.3.0a1
Issue ID
1165295
Regression
No
Animated child objects' rotations are not reset when exiting Timeline preview mode
How to reproduce:
1. Open the attached project '1165295repro'
2. Ensure that Cube object's rotation is 0 0 0
3. Click on 'GameObject' and open up a Timeline window
4. Put the Timeline Playhead at around 30 frames
5. Exit preview mode and observe the Cube's rotation once more
Expected results: Cube rotation is back to 0 0 0
Actual results: Cube rotation stayed as before exiting preview mode
Reproducible with: 2017.4.29f1, 2018.4.3f1, 2019.1.8f1, 2019.2.0b8, 2019.3.0a8
Note: In earlier versions, exiting preview mode only modifies the rotation a little bit, but doesn't reset completely.
Note 2: Works fine with a non-child object.
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