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Crash on Object_CUSTOM_GetName when spawning GameObjects via Timeline Si...
How to reproduce:1. Open the "Object_Custom_GetName_Crash.zip" project2. Open the "SampleScene.unity' scene3. Press Play4. Wait till... Read more
Crash on Scripting::ScriptingWrapperFor when setting GameObject parent v...
How to reproduce:1. Open the "ScriptingWrapperfor_Crash.zip" project2. Open the "SampleScene.unity' scene3. Press Play4. Wait till U... Read more
Spawning objects via Timeline Signals causes Unity to add the same scene...
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play4. Once you see SampleScene appearing... Read more
Notifications with Retroactive flag are triggered when the timeline loops
1) Create a timeline2) Add a signal track bound to a gameobject3) Add a signal Emitter, create a new signal and a new signal receive... Read more
VideoPlayer doesn't track preparation progress and stutters during trans...
Reproduction steps:1. Open the user attached "UnityTimelineXExample.zip" project2. Open the "VideoEditing" Scene3. Enter Play mode E... Read more
Animation Rig does not play correct animation in the Timeline when switc...
How to reproduce:1. Open the attached “AnimationRiggingTimeline.zip” project2. Open the “SampleScene” Scene3. Open Window > Seque... Read more
Unity Editor crashes on "mono_binary_search" when playing an animation i...
How to reproduce:1. Open User's attached project2. Select "Image" GameObject in the hierarchy (Canvas > Tisch > Image)3. Enter... Read more
PlayableDirector does not work on built projects when Managed Stripping ...
Reproduction steps:1. Open the project inside of "case_1133182-PlayableDirector.zip" which resides inside an ownCloud directory2. Op... Read more
Timeline's animation track does not refresh after changing Track Offsets
Steps to reproduce:1. Open attached Unity project2. Select Cube in the scene3. Select Cube animation track in the Timeline Window (n... Read more
Sub-Emitter particles activated through a Control Track in Timeline stop...
How to reproduce:1. Open the attached "SubemitterTimeline.zip" project2. Open the "TimelineSubEmitter_Bug" Scene3. Select "Timeline ... Read more
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