Search Issue Tracker
Fixed in 2018.3.14f1
Fixed in 2018.3.X, 2019.1.X
Votes
1
Found in
2019.1.0a11
2019.1.0b4
Issue ID
1129866
Regression
No
Crash on Scripting::ScriptingWrapperFor when setting GameObject parent via Timeline Signals
How to reproduce:
1. Open the "ScriptingWrapperfor_Crash.zip" project
2. Open the "SampleScene.unity' scene
3. Press Play
4. Wait till Unity crashes
Actual result: Unity crashes.
Reproducible with: 2019.2.0a8, 2019.1.0b6, 2019.1.0a11.
Fixed in: 2019.2.0a11, 2019.1.0b11, 2018.3.14f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment