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0
votes
By Design

Custom Audio Asset doesn't emit sound when played in Timeline

Timeline

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Nov 05, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b9, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select the "Timeline" GameObject from the Hierarchy ... Read more

1
votes
By Design

[Timeline] Changing PlayableDirector.time causes gaps in audio

Timeline

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Oct 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Reproduction steps: 1. Open project in "AudioLoopTest.zip" 2. Select "Sound" in Hierarchy window 3. Window -> Sequencing -> Timeline... Read more

0
votes
Duplicate

Timeline styles are not loaded when going into play mode

Timeline

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Sep 04, 2019

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Version/s: 2019.3.0a12, 2019.3.0b2

Record button goes invisible, Mode icons are overlapped and unable to downgrade timeline package on editing track offset position of... Read more

0
votes
Won't Fix

Initial position of the Timeline FBX animation doesn't match with the FB...

Timeline

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Aug 16, 2019

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Version/s: 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project ("1176983.zip") 2. Open SampleScene scene Expected result: Timeline version of "racanim"... Read more

0
votes
Fixed

Timeline Animation skips sampling when an Animation has a sharp transiti...

Timeline

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Jul 30, 2019

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Version/s: 2019.1.0a11, 2019.1.12f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attached project "ScalingFrameLate.zip" 2. Open "SampleScene" 3. Select "Head" GameObject 4. In th... Read more

0
votes
Fixed

Timeline using DSP clock is delayed if frame rate is unstable before pla...

Timeline

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Jul 16, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download the attached project and open "boot" scene 2. Enter play mode and wait until a new scene is loaded 3... Read more

0
votes
Fixed

Crashes on scripting_object_get_class when Timeline plays and script is ...

Timeline

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Jun 20, 2019

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Version/s: 2019.1.0a12, 2019.3.0a1, 2019.3.0a6

How to reproduce: 1. Open Test.zip 2. Open SampleScene 3. Enter the Play Mode 4. Open CrashUnity.cs script 5. Edit it(add a space/ne... Read more

0
votes
Fixed

Playable Director's Playable field lacks Context menu when Overriding it...

Timeline

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Jul 04, 2019

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Version/s: 2018.2.0a5, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "PlayableDirectorAssetMissingRevert.zip" Project 2. Click on the "... Read more

4
votes
Fixed

Animated child objects' rotations are not reset when exiting Timeline pr...

Timeline

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Jun 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project '1165295repro' 2. Ensure that Cube object's rotation is 0 0 0 3. Click on 'GameObject... Read more

0
votes
Fixed

UI GameObject's Director's Current Time is not reset to 0 when it ends o...

Timeline

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May 23, 2019

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Version/s: 2018.3.0b10, 2019.1.0a7, 2019.2.0a1, 2019.2.0b3, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "NotificationFinalFrame.zip" Project 2. Enter Play Mode 3. After t... Read more

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