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In Timeline window 'zooming out' requires scrolling more, if it was 'zoo...
To reproduce:1. Create an object with Timeline.2. Open Timeline window.3. Inside Timeline window zoom in to reach maximum zoom in.4.... Read more
Changing the value for Wrap Mode on a Playable Director doesn't mark it ...
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Hierarchy, select "Playable Director".4. In Inspector, chan... Read more
[Timeline] Pasting same Track from Timeline A to Timeline B more than on...
How to reproduce:1. Open the attached "TimelineBugPaste" project and "Repro" scene2. Make sure that Timeline window is open and sele... Read more
Sub particles aren't being activated in preview mode
repro:- import the unitypackage- open the scene and the timeline- scrub the control track Subn emitter is never launched, in playmod... Read more
[Timeline] Values are not removed on last Scale axis when removing keys ...
To reproduce:1. Open my attached project2. In Hierarchy window, select Cube game object, make sure Timeline window is open3. In Insp... Read more
[Timeline] Animation Clip offset issue when dragging from the project vi...
- Create an animation track- Create an override track for the previous Animation track- Open the Project tab, start dragging an Anim... Read more
Transforming a GameObject while recording Animation clip converted from ...
How to reproduce:1. Open the attached Unity project (jitters.zip)2. Open the "test" scene3. Select the Cube. In the Animation or Tim... Read more
Tooltip missing for Timeline - Play Range
Play or Next Frame buttons have tool tips, but the Play Range button does not. Repro Steps:- Create a new project and open the timel... Read more
[Timeline] ExposedReference class cannot have references to scene object...
Reproduction steps:1. Open the "Test" scene from the attached project "ExposedReferenceTest.zip";2. Select "Director" game object an... Read more
Timeline's marker jumps back to the last frame of a clip in record mode,...
Because of this behavior a keyframe might appear in a wrong location.It's expected that, when a change is made to the object in a re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected