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Crash on ScriptingGetComponentsOfTypeFromGameObjectFastPath when overrid...
--> Use the Timeline package (minimum version 1.2.0) to reproduce the bug. <-- How to reproduce:1. Open attached project "Case... Read more
[Timeline] Clip Timing Start time can be set to a negative time, when se...
To reproduce:1. Open attached project.2. Open Timeline window.3. In Project window, select "Cube_TimelineTimeline".4. In Timeline wi... Read more
[Timeline] Pasting same Track from Timeline A to Timeline B more than on...
How to reproduce:1. Open the attached "TimelineBugPaste" project and "Repro" scene2. Make sure that Timeline window is open and sele... Read more
Warning appears when undoing creation of timeline which added Playable D...
Reproduction steps:1. Create new project.2. Create empty GameObject.3. Open Timeline windows and create track for selecte object.4. ... Read more
Sub particles aren't being activated in preview mode
repro:- import the unitypackage- open the scene and the timeline- scrub the control track Subn emitter is never launched, in playmod... Read more
[Timeline] Animation Clip offset issue when dragging from the project vi...
- Create an animation track- Create an override track for the previous Animation track- Open the Project tab, start dragging an Anim... Read more
[Timeline] Object transforms reset to initial values when deselected
Steps to reproduce:1. Open attached Unity Project "TimelineBug.zip"2. Load Scene "Room1"3. Select Cube in the Hierarchy4. Open Windo... Read more
Errors "NullReferenceException: Object reference not set..." appear afte...
Reproduction steps:1. Open project attached (or create new one).2. Create new object and timeline for it.3. Create animation.4. Add ... Read more
No audio is played when Playbable Mixer is changed at runtime
How to reproduce:1. Open the attached “IN-134474_AudioBug” project2. Open the “SampleScene”3. Enter Play mode4. Notice audio is play... Read more
Changing the value for Wrap Mode on a Playable Director doesn't mark it ...
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Hierarchy, select "Playable Director".4. In Inspector, chan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material's icon doesn't fit the "Material preview not available" text when the Material doesn't have a preview
- Two fields in GLTF Importer Inspector are misaligned with other settings
- Duplicate image components can be added in m_TrackedTextureLess images and are never removed
- Cancelling a Package installation leads to invisible compilation errors preventing the user to enter Play Mode when the “Cancel” button is clicked, and does not actually cancel the package install as it appears in the Project after the Editor is restarted
- NullReferenceException occurs when searching presets in “Select Preset” window after selecting a GLTF Importer preset