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Choosing 'Show in Explorer' with a multiple files selected in the same f...
To reproduce: 1. Open the project, attached by the tester (multipleExplorers.zip) 2. Select all the files in Assets folder 3. Right... Read more
Adding Mesh Filter to object with already excising Mesh Filter throws ex...
To repro: 1. Create project, add new Cube to scene. 2. Add component Mesh filter. 3. In appeared dialog window press Cancel. Act... Read more
Playmode tint ignores certain parts of the Editor when entering Play mode
Steps to reproduce: 1. Open any project 2. Go to Preferences -> Colors -> Playmode tint and set it to black 3. Start opening any w... Read more
[HiDPI] Tooltips rendering at the incorrect position when the editor is ...
Tooltips rendering at the incorrect position when the editor is placed between the 4k and the regular monitor and both monitors set... Read more
Refreshing an asset forces scripts to recompile during play mode, even i...
Steps to reproduce: 1. Create a new project 2. In Preferences, set "Script changes while Playing" to "Recompile after finished play... Read more
Save/Load selection hotkeys sometimes do not work
To reproduce: 1. In a new project, create a cube 2. Select the cube and press Ctrl + Alt + 0 to save the selection (the selection i... Read more
Move gizmo glitches when moving the camers close to a smaller object
I placed a small mushroom in the scene and snapped the camera to the scene view to frame the mushroom (CTRL+SHIFT+F) The gizmos glit... Read more
Editor crashes on quitting project with unsaved changes if "Verify Savin...
Editor crashes on selecting "Close" or "Don't Save" button from "Save Asset" popup. Save popup appears if "Verify Saving Asset" from... Read more
Tools shortcuts are active when typing into input fields in the editor
How to reproduce: 1. Create new Unity project 2. Create a new GameObject in the Hierarchy 3. In the inspector try to change its name... Read more
[Memory] 1 MB increase in RuntimeInitialize() memory due to TempBackgrou...
Reproduction steps: 1. Open the attached project "EmptyProject"; 2. Build the iOS project and open it through XCode; 3. Hold down th... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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