Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0a5
Issue ID
1025054
Regression
Yes
Adding Mesh Filter to object with already excising Mesh Filter throws exception
To repro:
1. Create project, add new Cube to scene.
2. Add component Mesh filter.
3. In appeared dialog window press Cancel.
Actual result: Exception falls:
MissingReferenceException: The object of type 'ContainerWindow' has been destroyed but you are still trying to access it.
Your script should either check if it is null or you should not destroy the object.
Expected result: No exception happens.
Reproduces on:
2018.2.0a2 - 2018.2.0a5
Does not reproduce on:
Version 2018.1.0b13 (43de91b8ac41)
Thu, 22 Mar 2018 22:23:22 GMT
Branch: 2018.1/staging
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment