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Overriding icons won't work when overriding icons that have a space symb...
How to reproduce:1. Open the user's attached "retheming" project2. Open the Assets folder in the Project Window3. Observe the Projec... Read more
[HiDPI] Maximized/expanded undocked window doesn't get rescaled when dra...
Maximized/expanded undocked window doesn't get rescaled when dragging to different scaled monitor. Steps to repro:1. Open empty proj... Read more
Default preset is not applied when dragging component from Project windo...
To reproduce: 1. Open the "Unity2018.1.0b8 - Default Preset Bug.zip" project2. Select "Presets/MyComponentPreset0" in Project window... Read more
Reorderable Lists cannot be reordered
Reorderable Lists in the Editor do not work, instead throwing an error message. Reproduction Steps:1. Open the attached project2. Op... Read more
Some unicode characters appear blank when used in names of assets and fo...
There are a lot of unicode characters that the editor currently doesn't support. If you attempt to use an unsupported character in t... Read more
Having many elements in inspector, editor becomes extremely slow and an ...
Steps to reproduce:1. Download and open the attached project2. Attach the ArcenAIMovementTypeData.cs script to a gameobject3. Enter ... Read more
[MacOS] Editor crashes while maximizing the Scene viewport repeatedly
Steps to reproduce:1. Create a new Unity project using the High Definition template2. Open the sample scene3. Begin maximising Scene... Read more
Number shortcut for MenuItem doesn't work with numeric keypad
Steps to reproduce:1. Open attached project "924468.zip"2. Open Scene View3. Press '1(alphanumeric keyboard)' and '1(alphanumeric ke... Read more
Backgrounds of Editor windows are changed to a texture when method Image...
How to reproduce:1. Open the attached project (case-1261247.zip)2. Enter Play Mode3. In the Game view press 'Button 1' to call Image... Read more
Editor windows offsets and flickers when its splitter is double clicked ...
How to reproduce:1. Open user's project ("201810b13project.zip").2. Double-click any splitter between windows and stay pressed after... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS