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Can not toggle visibility for all objects in the scene back to visible.
How to reproduce: Open any Scene. Click on the Eye-Button next to the Scene in the Hierarchy-Window (default new scene: it's next to... Read more
New Unity Editor design layout issues when using a different Windows UI ...
Steps to reproduce:1. Set windows UI scale to 125% or any higher percentage12. Open user-supplied project3. Select "66" in Project v... Read more
[Vuforia] Duplicating an ImageTarget gameObject links the Materials show...
1. What happenedWhen an ImageTarget gameObject is duplicated, and the Image Target on the Image Target Behavior script is changed on... Read more
Console doesn't display rich text correctly if it contains more than 1 l...
To reproduce:1. Open project attached by the user and "TestScene" scene2. Hit play and notice console Expected: Rich text with more ... Read more
Editor is lagging while GI Cache is opened in Preferences window
To reproduce:1. Create a new project2. Open Preferences Window3. Select GI Cache tab Actual result: Unity starts lagging while GI Ca... Read more
FontData alignment attribute cannot be set when using Scriptable Object ...
To reproduce:1. Open project2. Click RMB in the project view, select Create-> Scriptable Object Text3. Click on a created Scripta... Read more
Number shortcut for MenuItem doesn't work with numeric keypad
Steps to reproduce:1. Open attached project "924468.zip"2. Open Scene View3. Press '1(alphanumeric keyboard)' and '1(alphanumeric ke... Read more
Creating a project in a "SSH"/"FUSE" mapped folder gives an error "Fatal...
Reproduction steps: 1. Make sure "Homebrew" is installed (https://brew.sh/)2. Install "fuse"/"ssh" mounting support ("brew cask inst... Read more
[Unity 2018.] DynamicBoneThreaded.Update() in a specific project takes m...
To reproduce:1. Open project(link in edit)2. Open 'FontXR_Calibrator' scene3. Open profiler, enable deep profile4. Play scene Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException is thrown and Blur Radius value reverts when saving after modifying Blur Radius and another property in UI Builder
- New Hierarchy window does not ping the GameObject when using PingObject(this)
- "The referenced script (Unknown) on this Behaviour is missing!" warning is thrown when enabling/disabling the "Deep Profile" in the Play Mode
- Not compatible with UITK Materials can be assigned in the UI Builder
- "ArgumentOutOfRangeException" is thrown when selecting a transition to an animation shorter than 3 frames with "Loop Time" enabled