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[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro: 1. Open the attached project. ... Read more
New Unity Editor design layout issues when using a different Windows UI ...
Steps to reproduce: 1. Set windows UI scale to 125% or any higher percentage1 2. Open user-supplied project 3. Select "66" in Projec... Read more
Undocked Editor window cannot be placed back in-between its previously a...
How to reproduce: 1) Create a new Unity project 2) Reset the Editor layout to 'Default' 3) Undock the Game window by clicking and dr... Read more
Shortcut Manager's Search field extends outside window bounds when it's ...
How to reproduce it: 1. Create a new project 2. Edit > Shortcuts 3. Fill the search field with random characters Expected result: S... Read more
Samples label in Animation window has incorrect vertical alignment
Steps to reproduce: 1. Open a new project. 2. Open the Animation window and create a new Animation. 3. Press the right-most cog and ... Read more
Empty Space between Menu Toolbar and Game View when in Play Mode with Ma...
How to reproduce: 1. Open user's attached project (RPG(practice).zip) 2. Open the "SandBox" Scene 3. In Game View turn-on "Maximize ... Read more
Draw Mode's dropdown 'Show Lightmap Resolution' option is cropped
How to reproduce: 1. Open user's attached '19.3.b3.zip' project 2. Select Draw Mode dropdown in the Scene View 3. Observe the Draw M... Read more
Visual Element overlays Text Input in the Editor Window
How to reproduce: 1. Open the user's attached 'New Unity Project (3).zip' project 2. TestWindow > ReproIssue 3. Observe the text fie... Read more
[Themes] Package dependencies usage text is distorted and difficult to r...
Package dependencies usage text is distorted and difficult to read when using default font (Inter). Refer the attached screenshot S... Read more
Animator Transition "Settings" expand icon glitches out to the left side...
Steps to repro: 1. Create a new project 2. Open animator window 3. Create a new state and make a transition between them 4. Click on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow