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34
votes
Fixed

uGUI in Texture2D is different than in the Game view when calling ToText...

Texture

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Dec 23, 2020

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Version/s: 2019.4.15f1, 2020.1, 2020.2, 2020.2.0f1, 2021.1

How to reproduce:1. Open the user's attached "EmptyNaniProject.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Press... Read more

12
votes
By Design

Render Texture will not be rendered in Build if the Graphics.Blit method...

Texture

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Sep 11, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b2

How to reproduce:1. Open the user's attached "RenderTextureAddressableIssue.zip"2. Open the "SampleScene" Scene3. Select the "Spawn"... Read more

13
votes
Fixed

SparseTexture clears the first six loaded Mips when the 7th Mip is loaded

Texture

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Feb 17, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

Steps to reproduce:1. Open the attached project (case_1220572.zip) UPDATED version (04/13/2020 dieter.baets)2. Enter Play Mode3. Cli... Read more

35
votes
Fixed

Crunched Asset Bundle sprites are too bright when loaded from file in Pl...

Texture

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Jun 02, 2022

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Version/s: 2022.1.0a14, 2022.1.0f1, 2022.2.0a13

How to reproduce:1. Open the user's attached project "Bright-Sprite.zip"2. Open the "SampleScene" scene3. Enter Play mode or Build a... Read more

11
votes
Fixed

Sprite Atlas Override for iOS setting remains disabled when saving its c...

Texture

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Nov 28, 2024

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Version/s: 6000.0.30f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “IN-89845_iOSOverrideIssue.zip“ project2. In the Project window, select the “New Sprite Atla... Read more

14
votes
Fixed

[AsyncLoadInEditor] Crash on Sprite::Transfer<GenerateTypeTreeTransfer> ...

Texture

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Mar 24, 2023

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Version/s: 2022.2.6f1, 2023.1.0b10, 2023.2.0a8

Reproduction steps:1. Open the attached project “CrashRepro“2. Build the project (File &gt; Build and Run) Expected result: Project ... Read more

11
votes
Fixed

[AsyncLoadInEditor] Crash on memcpy when opening a project that loads TS...

Texture

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May 02, 2024

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Version/s: 2022.3.31f1, 6000.0.1f1

Reproduction steps:1. Open the attached "repro-project"2. Observe the crash Reproducible with: 6000.0.0b16, 6000.0.1f1Not reproducib... Read more

0
votes
Active

Texture is not applied on a Custom Render Texture when a Cubemap is sele...

Texture

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Feb 17, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

How to reproduce:1. Open the attached project “IN-132737”2. In the Project window, select the “Assets/CRT Cubemaps/CRT Cubemap“ Cust... Read more

0
votes
Fixed

Cubemap.CreateExternalTexture does not produce correct Cubemap when usin...

Texture

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Jan 30, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open 'SampleScene' from "CubemapNativeBugv2.zip"2. Build and run4. Press Enter/Return key5. Inspect the changes ... Read more

0
votes
Fixed

Crash during ASTC texture compression

Texture

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Jan 05, 2020

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Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

Steps to reproduce:1. Open User-supplied project2. Go to Scenes -&gt; Sample Scene3. Generate Lighting Expected: no crashActual: cra... Read more

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