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0
votes
Fixed

[TMP] [iOS] Password Input Field with Hidden Mobile Input deletes charac...

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May 29, 2020

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Version/s: 2019.2.17f1, 2019.3, 2020.1, 2020.2.0a1

Reproduction steps:1. Open project in "ReproProject.zip"2. Open "SampleScene.unity"3. There is a TMP password Input Field in the Sce... Read more

0
votes
Fixed

Changes to TextMesh.color can be rendered a frame too early

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Jun 01, 2020

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Version/s: 2019.3.0a10, 2019.3.14f1, 2020.1, 2020.2

How to reproduce:1. Open the attached TimingTextBug2019.zip project2. Enter the Play mode and inspect the Game view3. If the issue i... Read more

0
votes
Active

[TMP] Rect Transform value field slider sensitivity changes between inte...

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Apr 13, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.1f1, 2022.1, 2022.2

Steps to reproduce:1. Create a new project or open an existing one2. Create a TMP Button GameObject3. Select the created GameObject4... Read more

0
votes
Won't Fix

[Android] Italic Font Style differs between Editor and devices

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Jul 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce it:1. Open the attached project "Font Bug.zip"2. Load the "FontStyleIssues" Scene3. Open the Game view4. Build and ... Read more

1
votes
Duplicate

Text characters are corrupted when resizing the font atlas

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Jul 08, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Download and open the attached "FontCorruptionTest copy.zip" project2. Build and deploy the project to iOS3. O... Read more

0
votes
Fixed

Editor crashes on TextCore.LowLevel.FontEngine.GetGlyphIndex when buildi...

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Mar 03, 2021

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Version/s: 2019.4, 2020.2.6f1, 2020.3, 2021.1

How to reproduce:1. Open the attached project2. Click File > Build Settings3. Build the project Expected result: The game builds ... Read more

0
votes
By Design

Text is blurry when rendered with TextMeshPro Component but is clear wit...

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Mar 18, 2021

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Version/s: 2019.4, 2020.2.6f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "TMPro3DTextBlurryReproducer.zip" project2. Open the "arena" Scene3. Enter Play Mode4. ... Read more

1
votes
Duplicate

[TextMeshPro] Text with "LiberationSans SDF - Fallback" Font disappears ...

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Mar 24, 2021

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Version/s: 2021.1.0a1, 2021.1.0f1, 2021.2

How to reproduce it:1. Open the attached project "1324096.zip"2. Load the "Map 1" Scene3. Save the Scene by clicking the Menu Bar &g... Read more

1
votes
Fixed

[Text] Default Text preset is not applied when creating a new Text object

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Apr 11, 2021

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Version/s: 2018.4, 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Download and open the project "text_preset.zip"2. Check if the default Text Preset is set to "PixelFont" (Edit... Read more

0
votes
Active

SDF TMP fonts are rounder than in Source Font File

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Mar 02, 2022

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0b9, 2022.2

Reproduction steps:1. Open the "1408011.zip" project2. Open Assets > "t" scene3. Select Game View and Observe fonts Expected resu... Read more

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