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0
votes
Fixed

Editor crashes on TreeRenderer::TreeUpdated when entering Play mode

Terrain

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Jan 16, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project "case_1212021.zip" 2. Load the "Forest_tansel" scene 3. Enter Play mode -- Observe th... Read more

0
votes
Fixed

Wrong result of GetHoles method when holes data is empty.

Terrain

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Feb 04, 2020

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Version/s: 2019.3

If terrain hasn't been painted or holes data hasn't been provided through TerrainData.SetHoles call. TerrainData.GetHoles call retur... Read more

3
votes
Duplicate

[Android] Terrain tiles not rendered correctly on Android devices with A...

Terrain

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Feb 18, 2020

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Version/s: 2018.4, 2018.4.17f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "TerrainInstancingBug.zip" 2. Build it on Android 3. Notice the Terrain is Rende... Read more

0
votes
Fixed

[Terrain] Input value for all the properties not changing when a mouse i...

Terrain

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Jul 16, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a18

On dragging the mouse cursor over the input field of the following properties don't change its value under Mesh Resolution from Terr... Read more

0
votes
Fixed

[Tree] Component icon is missing in the Inspector

Terrain

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Jul 03, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Icon is missing for the "Tree" component in the Inspector and the default file icon appears as the component icon, refer the attache... Read more

0
votes
Won't Fix

Crash on UnityEngine.TerrainData.set_detailPrototypes when adding Terrai...

Terrain

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Mar 24, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0b2, 2020.2

Reproduction steps: 1. Open the attached project ("1230182.zip") 2. Open "SampleScene" 3. Select "Terrain" in the Hierarchy 4. Open ... Read more

0
votes
Fixed

[Speedtree] Regenerate Materials option distorts Speedtree Material's Sh...

Terrain

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Mar 27, 2020

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Version/s: 2019.3.0b6, 2020.1, 2020.1.0b4, 2020.2

Clicking on the 'Regenerate Materials" option distorts the Speedtree Model's Shaders and Meshes at different LOD levels especially B... Read more

2
votes
Fixed

Duplicate basemap name: _MainTex. Ignoring warning message is thrown whe...

Terrain

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Mar 01, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1224162" 2. Open the Test scene 3. Observe the Console window. If there a... Read more

1
votes
Fixed

[URP] NullReferenceException on Terrain Shaders when project is opened a...

Terrain

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Apr 22, 2020

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Version/s: 2019.3, 2019.3.10f1, 2020.2

How to reproduce: 1. Download "1240491" project (TerrainData is present in the project) 2. Delete the Library folder from the projec... Read more

0
votes
Fixed

[Terrain] MissingReferenceException thrown on creating Material under Te...

Terrain

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Apr 23, 2020

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Version/s: 2019.3, 2020.1, 2020.2, 2020.2.0a9

When A preset of a Terrain GameObject is created and a new Material is created for "Basic Terrain" from "Terrain Settings", then it ... Read more

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