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0
votes
Won't Fix

[WindZone] Objects are created with the same name in the hierarchy

Terrain

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Jul 03, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

All newly created WindoZone GameObjects share the exact same name in the Hierarchy, Refer to the attached video. Note: When creatin... Read more

0
votes
Fixed

[Tree] Component icon is missing in the Inspector

Terrain

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Jul 03, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Icon is missing for the "Tree" component in the Inspector and the default file icon appears as the component icon, refer the attache... Read more

0
votes
Fixed

Shader error undeclared identifier "UNITY_TRANSFER_LIGHTING" when buildi...

Terrain

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Jul 01, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

To reproduce: 1. Open user's attached project 2. Build the project (File -> Build And Run) Expected result: Project builds successf... Read more

1
votes
Fixed

Instanced Terrain shadows are flickering when no Shadow Cascades and Clo...

Terrain

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Jun 22, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1257896" 2. Open the SampleScene 3. Move the Camera around the Scene 4. O... Read more

0
votes
Fix In Review

[Tree] Editor throws NullReferenceException after dragging and dropping ...

Terrain

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Jul 14, 2020

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Version/s: 2020.1, 2020.1.0b16, 2020.2

When a Leaf group is added in Tree with a modified position then on dragging and dropping Leaf Group into Branch Group, Editor throw... Read more

0
votes
Active

[Terrain] Input value for all the properties not changing when a mouse i...

Terrain

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Jul 16, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a18

On dragging the mouse cursor over the input field of the following properties don't change its value under Mesh Resolution from Terr... Read more

0
votes
Active

[Android] Creating Height map for the Terrain from an Active Render Text...

Terrain

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Jul 13, 2020

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Version/s: 2019.3, 2019.4.3f1, 2020.2

Steps to reproduce: 1. Open user's attached project "UnityProj_LevelEditor.zip" 2. Build it to Android 3. Notice the Terrain does no... Read more

0
votes
Active

[Terrain] Detail meshes have dark shadows around UV seams

Terrain

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Aug 05, 2020

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Version/s: 2020.1, 2020.2.0a11

Rreproduces in 2019.4.7f1 Reproduces in 2020.1.1f1 Repro steps: 1. Create a terrain 2. Create a sphere 3. Drag the sphere into the a... Read more

0
votes
Fixed

[Terrain] NullReference Exception thrown on assigning Terrain data asset...

Terrain

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Aug 06, 2020

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Version/s: 2019.3.0a5, 2019.4, 2020.1, 2020.2, 2020.2.0a20

In Terrain, when paint texture is selected, deleting the Terrain component and again adding Terrain component to Terrain game object... Read more

0
votes
Fixed

[Terrain] High CPU usage from Terrain.UpdateMaterials method when Editor...

Terrain

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Jun 16, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open attached project "case1256373.zip" and scene Assets -> Scenes -> Bugs -> "TerrainBugReproScene" 2. Enter P... Read more

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