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2
votes
Postponed

Billboarded leaves on trees not reflecting in the water

Terrain

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Sep 27, 2011

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Version/s: 3.4.1f5

Steps to reproduce: - Create a new unity project - Import the attached ReflextTEST.unitypackage - Open the ReflectionTest scene an... Read more

0
votes
Fixed

Typing a capital e for a script attached to a terrain selects Terrain to...

Terrain

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Sep 30, 2011

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Version/s: 3.4.1f5

- Create a Terrain - Attach a script with a public string variable to the terrain object - In the Inspector, try typing a capital "E... Read more

0
votes
Not Reproducible

Batching breaks some tree creator trees

Terrain

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Feb 01, 2012

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Version/s: 3.5.0f2

TreeCreator stores arbitrary data in the tangent vectors, and transforming it (like batching does) is just wrong. We need ability f... Read more

0
votes
Fixed

"shader wants tangents" error from terrain makes editor very slow

Terrain

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Feb 16, 2012

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Version/s: 3.5.0f5

To reproduce 1: Open project, open the Game scene and hit play 2: Console responds repeatedly with "Shader wants tangents, but the... Read more

0
votes
Fixed

Extending the length of a tree gives a 'Quaternion To Matrix conversion ...

Terrain

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Jun 06, 2012

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Version/s: 3.5.2f2

To reproduce 1. Open attached scene and load 'baumumbau' scene 2. select 'Tree A' and extend the length of the uppermost trunk (or ... Read more

1
votes
Won't Fix

Tree Bend Factor should be limited to values that make sense

Terrain

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Aug 13, 2012

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Version/s: 4.0.0b6

Currently the Tree Bend factor when adding a Tree (to be painted on a Terrain) can be set to any value including Infinity. That can ... Read more

0
votes
Fixed

Out of Memory exception when mass placing ridiculous amount of trees

Terrain

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Aug 13, 2012

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Version/s: 4.0.0b6

Create a terrain, add a tree and from the Terrain menu choose Mass Place Trees. Change the default value in there with something lik... Read more

0
votes
Fixed

Terrain - vertex animation using incorrect phase

Terrain

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Sep 11, 2012

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Version/s: 4.0.0b8

Terrain Billboard Shader Incorrect The diffuse lighting component of the TreeCreatorBarkRendertex.shader isn't limited to being abo... Read more

1
votes
Postponed
2
votes
Fixed

Windows-only: Specialized Frame Select on Terrain doesn't work (in "Rais...

Terrain

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Feb 26, 2013

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Version/s: 4.0.1f2

Works in 3.5. Works in 5.x on Mac but not on Windows. Please see comments by Jonas Echterhoff to see how it was fixed on Mac. The f... Read more

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