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Fixed in 2018.3.X

Votes

0

Found in

4.6.2f1

Issue ID

671489

Regression

No

Heavy frame caused by loading terrain tile using Application.LoadLevelAsync

Terrain

-

To reproduce:
1. Open attached project
2. Open loadTerrainScene.unity
3. Open profiler (disable VSync profiling to make bug more apparant)
4. Press play.
5. Press Keys 0 through 9 individually to load terrain.
6. Observe the spike in the profiler

  1. Resolution Note (fix version 2018.3):

    This should be better with the Terrain update in 2018.3, which can build basemap on the GPU, and doesn't have to construct custom meshes.

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