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0
votes
Fixed

Editor crashes on regenerating speed tree materials when its scaling fac...

Terrain

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Jun 29, 2018

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Version/s: 2018.3.0a1, 2018.3.0a3

Editor crashes on regenerating speed tree materials when its scaling factor is changed while it is painted on the terrain Steps to ... Read more

0
votes
By Design

[Terrain] Duplicated terrains reference the same TerrainData asset

Terrain

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Jun 06, 2018

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Version/s: 2018.3.0a1

Steps to reproduce: 1. Open the attached project and load scene TestScene01 2. Select Terrain from the hierarchy 3. Begin modifying ... Read more

0
votes
By Design

4097 heightmap size terrain slows down rendering when camera field of vi...

Terrain

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Jun 08, 2018

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Version/s: 2018.1.2f1

How to reproduce: 1. Open tester-submitted project (TerrainVSFOV.zip) 2. Open "SampleScene.unity" scene 3. Prepare profiler for rend... Read more

0
votes
Fixed

[LWRP] Terrain paint brush highlighter is missing when using the Light W...

Terrain

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Jun 18, 2018

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Version/s: 2018.1.5f1, 2018.2.0a7

How to reproduce: 1. Create a new LWRP Project 2. Create a Terrain and click on the Paint mode 3. Click on any of the Painting Brush... Read more

0
votes
Fixed

Mesh renderer draw shadows on terrain when painted as a tree even when t...

Terrain

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Jun 19, 2018

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Version/s: 2018.3.0a2

Mesh renderer draw shadows on terrain when painted as a tree even when the cast shadow is set to "off" Steps to Repro: 1. Open atta... Read more

0
votes
Fixed

[Terrain] NullReferenceException thrown on opening Terrain Assets in the...

Terrain

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May 27, 2020

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Version/s: 2020.2.0a13

On opening Terrain Assets in the "Prefab Editor", then it causes the editor to throw NullReferenceException, refer the attached vide... Read more

4
votes
Fixed

Texture is not being painted when it is created in another Terrain

Terrain

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Apr 28, 2019

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Version/s: 2019.2.0a1, 2019.2.0a11, 2019.3.0a1

How to reproduce: 1. Open attached project "LevelDesignTraining.zip" 2. Open "001 MasionInWoods" scene 3. In Hierarchy, select "Terr... Read more

0
votes
Fixed

[Terrain] When painting Terrain and saving project mid-paint, all change...

Terrain

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Oct 09, 2018

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Version/s: 2018.3

Repro: 1. Create/open a project in 2019.1 2. Create new Terrain object via the Hierarchy Context Menu 3. Select the Raise/Lower Heig... Read more

0
votes
Fixed

UI elements distort on "Import Heightmap" window when shrinking it horiz...

Terrain

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Jun 26, 2018

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Version/s: 2018.3.0a3

Properties become unusable and their input field distorts when "Import Heightmap" window shrinks horizontally and vertically Steps ... Read more

0
votes
Fixed

[Improved Prefab] 2018.3: Speed trees on terrain are not rendered in pre...

Terrain

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Jun 21, 2018

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Version/s: 2018.3.0a2

Speed trees on terrain are not rendered in prefab editor and assertion failed error spams console Steps to Repro: 1. Create a new o... Read more

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