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13
votes
Fixed

lhs.terrainInstanceHash == rhs.terrainInstanceHash assert when building ...

Terrain

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Oct 03, 2016

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Version/s: 5.5.0b6

Steps to reproduce: 1. Open attached project 2. Open scene "Bug Report" 3. In Lighting window, clear built lightmap and start bakin... Read more

18
votes
Fixed

[Deferred] Trees created using Tree Creator generate white spots with de...

Terrain

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce: 1. Open the attached project 2. Open the 'GM Island' scene 3. Notice the white spots on the trees 4. Switch to ... Read more

37
votes
Postponed

Unity grass builds patch meshes at runtime which causes cpu spikes

Terrain

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Jun 20, 2014

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Version/s: 4.3.4f1

To reproduce: 1. Open repro.unitypackage 2. Open scene test. It contains a terrain populated with grass and a camera that is moved a... Read more

0
votes
Fixed

SpeedTreeImporter asserts when mesh is empty on Debug Editor

Terrain

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May 17, 2022

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Version/s: 2021.3, 2021.3.1f1

How to reproduce: 1. Build Unity Editor from source code in Debug mode 2. Open the attached project "1234531 SpeedTreeImporter asser... Read more

0
votes
Fixed

[URP] Terrain isn't affected by Ambient light when created with TerrainT...

Terrain

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Feb 04, 2022

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Version/s: 2021.2.0b14, 2021.2.10f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached "My project (5)" project 2. Observe the Scene view in the "SampleScene" Scene Expecte... Read more

0
votes
Fixed

SpeedTreeImporter fails to assign a proper colour to Billboard vertices ...

Terrain

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Apr 05, 2022

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Version/s: 2020.3, 2021.2.18f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached "SpeedTreeBillboardColor" project 2. Enter the Play Mode in the "SampleScene" Scene 3.... Read more

0
votes
Fixed

5+ terrain layers causes memory leak and soft-locks Editor

Terrain

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Nov 17, 2021

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Version/s: 2021.2, 2021.2.2f1, 2022.1

Creating a terrain with more than 4 layers and selecting assets around play mode changes causes a runaway memory leak that effective... Read more

0
votes
By Design

Moving to one Terrain while sculpting/painting another affects the first...

Terrain

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Feb 22, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.9f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached "case_1405099" project 2. Open the "SampleScene" Scene 3. Select the "Terrain (1)" GameObject... Read more

0
votes
Duplicate

Trees are highlighted as if they were selected

Terrain

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Feb 04, 2022

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Version/s: 2022.1.0b4

Steps: 1. Create Terrain in new scene 2. Add tree in inspector 3. Start painting trees to the terrain. All trees are highlighted, ... Read more

0
votes
By Design

All terrain brushes are Read-Only, and the sliders are missing

Terrain

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Feb 04, 2022

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Version/s: 2022.1.0b4

Steps: 1. Open editor 2. Right click in Hierarchy 3. Choose 3D object, then Terrain 4. Add terrain tools in Package Manager 5. View... Read more

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