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Terrain Details: HDRP: Noticeable lighting difference when a detail pref...
How to repro:1. Download the attached Fern.unitypackage and import to an HDRP Unity project using a 21.2 Editor.2. Create a Terrain ... Read more
[Regression][API] 'scriptParameterClass != NULL' exceptions thrown when ...
Steps to repro: 1. Open attached project and 't1' scene. Expected result:No errors thrown. Actual result: 2 errors: - Assertion fail... Read more
Polyworld component errors when creating poly terrain with daydream
To reproduce:1. Import PolyWorld: Woodland Low Poly Toolkit package (https://www.assetstore.unity3d.com/en/#!/content/18572)2. Open ... Read more
Shadows are not casted onto Terrain using non-Standard shader from pixel...
Steps to repro: 1. Open attached project and 'test' scene;2. Observe Scene and Game views. Actual result:Shadows are not casted on t... Read more
[Regression] Incorrect terrain Inspector warning after assigning materia...
Steps to repro: 1. Open attached owncloud project and 't1' scene;2. Select Terrain gameobject in the Hierarchy;3. Go to Terrain Sett... Read more
[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...
I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more
[Tree] Editor throws NullReferenceException after dragging and dropping ...
When a Leaf group is added in Tree with a modified position then on dragging and dropping Leaf Group into Branch Group, Editor throw... Read more
[Terrain] When painting Terrain and saving project mid-paint, all change...
Repro:1. Create/open a project in 2019.12. Create new Terrain object via the Hierarchy Context Menu3. Select the Raise/Lower Height ... Read more
Terrain is not visible in HDRP
To reproduce: 1. Create a new project with HDRP template2. Create a terrain object3. Observe that it is not visible in the scene Exp... Read more
Terrain - changing brush stroke parameters is not undoable via Edit > Undo
Using built in Terrain (not terrain tools package) changing the paint brush size or opacity in the inspector are not undoable action... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window