Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.6.0b3
Issue ID
872547
Regression
Yes
Polyworld component errors when creating poly terrain with daydream
To reproduce:
1. Import PolyWorld: Woodland Low Poly Toolkit package (https://www.assetstore.unity3d.com/en/#!/content/18572)
2. Open Demo_Woodland scene
3. Select SceneTerrain object and remove QT_Poly World Terrain component
4. Add QT_Poly World Terrain component to object
5. Set material to PW-Woodland on QT_Poly World Terrain component
6. Click Update All button
7. Create new folder in assets folder and select it
Actual: NullReferenceException and InvalidOperationException appears in console
Expected: Update should finish without errors
Reproducible: 5.6.0b6, 5.5.1f1
Not reproducible with 5.4.4p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment