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Elevating terrain using TerrainData.SetHeights results in Raycast not hi...
To reproduce: 1. Open attached Unity project "TerrainTest2.zip" 2. Open "Scene" scene 3. Go into play mode 4. Move the mouse around ... Read more
[Regression][Raycast][Painting] Sometimes raycast is not working for ter...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain); 4. Go to 'Pai... Read more
Missing a way to read/get VectorArray after using SetVectorArray
Missing a way to read/get VectorArray after using SetVectorArray Since 5.4 uniform shader arrays are set using new API, but some fu... Read more
Crash on TerrainManager::CullAllTerrains when opening a scene with neigh...
Reproduction steps: 1. Open the attached project ("1300660.zip") 2. Open scene "Hot LZ" Reproducible with: 2020.2.0b9, 2020.2.1f1, ... Read more
[Terrain] The function TerrainData.GetDetailLayer only returns 0 or 1
To reproduce: 1) Open the attached project and scene 2) Select Terrain in Hierarchy 3) Right Click Terrain Detail Density Exporter i... Read more
Terrain connection points are visible at certain distances/angles when T...
To reproduce: 1. Open project ("TerrainSeamsBug.zip") 2. Focus "CAMERA 1" and then look at the "CYLINDER" object 3. Notice there is ... Read more
[Regression][API] 'scriptParameterClass != NULL' exceptions thrown when ...
Steps to repro: 1. Open attached project and 't1' scene. Expected result: No errors thrown. Actual result: 2 errors: - Assertio... Read more
[Terrain] When painting Terrain and saving project mid-paint, all change...
Repro: 1. Create/open a project in 2019.1 2. Create new Terrain object via the Hierarchy Context Menu 3. Select the Raise/Lower Heig... Read more
Wrong scaling in the render paths view mode
How to reproduce 1) Open gfx tests project https://ono.unity3d.com/test-data/gfx-tests 2) Open scene /857-BakedLighting_LightModes_S... Read more
Grass mipmaps does not switch after adding a certain number of grass tex...
(Check the attached *.gif file to see the bug) Reproduction steps: 1. Open the attached project 2. Navigate to Assets 3. Open the m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow