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19
votes
Fixed

Crash on Shader::GetLocalKeywordRemap or ShaderLab::Pass::ApplyPass when...

Terrain

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Jun 11, 2020

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Version/s: 2019.3.16f1, 2019.4.0f1, 2020.1.0b11, 2020.2.0a12

Reproduction steps: 1. Open attached project "1254964" 2. Open scene "myscene" and select "Terrain" from the Hierarchy 3. In the Ins... Read more

47
votes
Fixed

All the textures are cleared when creating Texture array

Terrain

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Mar 24, 2021

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Version/s: 2020.2.0b9, 2020.3, 2020.3.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the project the "1323870_Repro" project (the project is in google drive, the link is in the edit) 2. Open ... Read more

18
votes
Fixed

Crash when selecting two cameras in the hierarchy when there is a Terrai...

Terrain

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Nov 07, 2018

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Version/s: 2018.3.0b1, 2018.3.0b8

How to reproduce: 1. Download, extract and open the attached project (1098608_repro.zip) 2. Open scene 'Game' (Assets -> Scenes) 3. ... Read more

57
votes
Fixed

JobTempAlloc error appears in Standalone Build output log if trees are i...

Terrain

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Apr 04, 2017

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Version/s: 5.6.0f3

Reproduction Steps: 1. Import attached project. 2. Open Test scene. 3. Build and Run. 4. In Standalone Build Data files, open output... Read more

11
votes
Fixed

[Terrain] Weird texture blending with 5+ layers on Terrain with Built-in...

Terrain

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Nov 26, 2018

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Version/s: 2018.3

Repro: 1. Create Terrain 2. Create 5+ Terrain Layers, each with different diffuse textures 3. Add all Terrain Layers to Terrain 4. ... Read more

15
votes
Fixed

'A tree couldn't be loaded because the prefab is missing' error is throw...

Terrain

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Oct 16, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Create a new project 2. Import attached custom package ("case_1191833.unitypackage") 3. Observe Console Expected r... Read more

21
votes
Fixed

[Graphics] Directional light passes through the tree leafs making them a...

Terrain

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Apr 22, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Notice that directional light source is located b... Read more

12
votes
Fixed

Assertion failed on expression: 'm_PreloadTextureAtlasData.size() == m_D...

Terrain

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Oct 19, 2017

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Version/s: 5.6.3p2

To reproduce: 1. Open attached project 2. Open 'TerrainError' scene 3. Edit terrain(i.e paint, smooth height) 4. Save changes Expec... Read more

50
votes
Fixed

Terrain tree culling performance regression

Terrain

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Mar 08, 2014

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Version/s: 4.3.4f1

This bug has been fixed. However, some similar regression bugs are suspected to still exist. Please file new bug reports for them.... Read more

13
votes
Fixed

lhs.terrainInstanceHash == rhs.terrainInstanceHash assert when building ...

Terrain

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Oct 03, 2016

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Version/s: 5.5.0b6

Steps to reproduce: 1. Open attached project 2. Open scene "Bug Report" 3. In Lighting window, clear built lightmap and start bakin... Read more

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