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57
votes
Fixed

JobTempAlloc error appears in Standalone Build output log if trees are i...

Terrain

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Apr 04, 2017

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Version: 5.6.0f3

Reproduction Steps: 1. Import attached project. 2. Open Test scene. 3. Build and Run. 4. In Standalone Build Data files, open output... Read more

12
votes
Active

Assertion failed on expression: 'm_PreloadTextureAtlasData.size() == m_D...

Terrain

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Oct 19, 2017

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Version: 5.6.3p2

To reproduce: 1. Open attached project 2. Open 'TerrainError' scene 3. Edit terrain(i.e paint, smooth height) 4. Save changes Expec... Read more

21
votes
Fixed

[Graphics] Directional light passes through the tree leafs making them a...

Terrain

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Apr 22, 2016

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Version: 5.4.0b16

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Notice that directional light source is located b... Read more

238
votes
Postponed

The amount of mesh trees being rendered does not change when changing th...

Terrain

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Dec 07, 2013

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Version: 4.3.1f1

Steps to reproduce : - create a new project - create a terrain and a tree - in the terrain component open the Place Tree option - a... Read more

13
votes
Active

lhs.terrainInstanceHash == rhs.terrainInstanceHash assert when building ...

Terrain

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Oct 03, 2016

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Version: 5.5.0b6

Steps to reproduce: 1. Open attached project 2. Open scene "Bug Report" 3. In Lighting window, clear built lightmap and start bakin... Read more

50
votes
Fixed

Terrain tree culling performance regression

Terrain

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Mar 08, 2014

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Version: 4.3.4f1

This bug has been fixed. However, some similar regression bugs are suspected to still exist. Please file new bug reports for them.... Read more

34
votes
Postponed

Unity grass builds patch meshes at runtime which causes cpu spikes

Terrain

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Jun 20, 2014

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Version: 4.3.4f1

To reproduce: 1. Open repro.unitypackage 2. Open scene test. It contains a terrain populated with grass and a camera that is moved a... Read more

18
votes
Fixed

[Deferred] Trees created using Tree Creator generate white spots with de...

Terrain

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Feb 22, 2015

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Version: 5.0.0f2

Steps to reproduce: 1. Open the attached project 2. Open the 'GM Island' scene 3. Notice the white spots on the trees 4. Switch to ... Read more

0
votes
Active

Settings Menu in Paint Trees Section is missing when there are no Trees ...

Terrain

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Jul 06, 2018

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Version: 2018.1.3f1

How to reproduce: 1. Open the attached "TestFor1057529.zip" project's SampleScene 2. Select Terrain GameObject from the Hierarchy 3.... Read more

0
votes
Active

Procedurally generated terrain is causing crashes in CopyNormal upon ope...

Terrain

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Jul 04, 2018

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Version: 2018.2.0b10

To reproduce: 1. Open the attached project (Wispell.zip) Reproduced in 2017.1.4p2, 2017.2.3p2, 2017.3.2f1, 2017.4.6f1, 2018.1.7f1,... Read more

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