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[Shuriken] Start Speed/Rotation defaults to showing 3 curves as if 3D mo...
Repro steps:1. Create a new particle system.2. Switch Start Size or Start Rotation from constant to curve.3. In the curves preview, ... Read more
Particle System Lights Module does not generate lights if particle posit...
Steps to reproduce:1. Open User's attached project2. Press Play Expected behavior: both Particle Systems generate LightsActual resul... Read more
[particles] Simulate does not work with SubEmitters.
1) Open attached scene 'bug'2) Select one of the particle systems and enter 10 into Playback time. Notice red and green particles ex... Read more
[SubEmitter] Crash playing a scene with prefab from asset store package
Crash in asset store bash package. Repro steps:1. Open Scene1 from attached project2. Press play3. Crash Notes:- Regression, does no... Read more
[Line Renderer] Line renderers behaving differently in 5.6
1. Download Particle Lines asset store project by Unluck Software2. Open PL Demo Scene3. Press play and select PL Blaze 04 effect4. ... Read more
ParticleSystemRendererVertexStreams fails on WSAPlayer (UWP / Metro)
The DOTNET code path fails in ParticleSystem.bindings for Set/GetActiveVertexStreams, but the reason is not obvious. Read more
[ParticleSystem] Trail behavior when particle dies: frame rate decrease,...
Reproduction steps: 1. Open the attached project.2. Open the particles scene.3. Select the Particle System in the hierarchy.4. Obser... Read more
Crash when a particle system is sub emitter of more than one other parti...
I'm hitting a crash any time I assign one particle system to be a sub emitter of more than one other system. I'm also seeing these w... Read more
[Particles] Emission over distance not working when moving parent with n...
To reproduce:1. Open attached project (repro857495.zip)2. Play test scene3. Open scene view4. Select Particle system object and move... Read more
When Particle System is added like a component, the material of Particle...
Reproduction steps:1. Create a new project;2. Create an Empty GameObject;3. Add the component 'Particle System'; Actual result: Part... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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