Search Issue Tracker
Fixed in 2017.1.X
Votes
1
Found in
Issue ID
857167
Regression
No
ParticleSystemRendererVertexStreams fails on WSAPlayer (UWP / Metro)
The DOTNET code path fails in ParticleSystem.bindings for Set/GetActiveVertexStreams, but the reason is not obvious.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor crashes on RaiseException when Baking Probe Volumes
- Crash on SerializedProperty:CopyInternalImpl when clicking on a specific Asset
- Crash on BurstCompilerService::CompileAsync when opening a specific project
- [Android] Particles aren't rendered when the shader "Particle/Standard Unlit" or "Particles/Standard Surface" is used on a Material
- Crash on nvoglv64.dll when opening a project
Add comment