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0
votes
Duplicate

Trail gets fractured when an object with a Trail Renderer Component move...

Shuriken

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May 22, 2017

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Version/s: 5.6.1p1

To reproduce: 1. Open the attached Unity project "BugsReportLab.zip" 2. Open "Main" scene 3. Click on AnchorWorldContainer --> Machi... Read more

0
votes
Fixed

Particle system's mesh render mode causes artifacts

Shuriken

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Mar 16, 2017

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Version/s: 5.6.0b3

Setting particle system's Render Mode to Mesh (in Renderer module) causes artifacts. Other modes work fine, but switching to them fr... Read more

1
votes
Fixed

particleAmount function does not change the value of ParticleSystem.Emit

Shuriken

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Mar 17, 2017

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Version/s: 5.6.0b11

To reproduce: 1. Open attached project; 2. Run scene " EmissionParamsParticleCounBug"; 3. Open script and change the value of Partic... Read more

0
votes
Fixed

ParticleSystem 3D startRotation MinMaxCurve only uses max value, when pa...

Shuriken

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Mar 18, 2017

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Version/s: 5.6.0b10

Reproduction steps: 1. Open unitypackage attached (20170318_bugreport_ParticleSystem_3D_startRotation.unitypackage). 2. Open scene "... Read more

0
votes
Fixed

[Trails Module] Particle sub emitter trails glitch out if system simulat...

Shuriken

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Mar 27, 2017

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Version/s: 5.6.0f2

Rewinding a system with a subemitter using trails causes the trails to glitch out. Repro steps: 1. Open Scene1 from the attached pr... Read more

0
votes
By Design

Particle system with distance emission do not appear when the parent obj...

Shuriken

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Apr 10, 2017

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Version/s: 5.6.0f3

Particle system does not emit if its parent object is moving with RigidBody.MovePosition(). Reproduction steps: 1. Open the attache... Read more

0
votes
Duplicate

Particle second and younger sub emitters are not simulated in preview an...

Shuriken

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Apr 10, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open project attached(New Unity Project 47.zip) 2. Open scene ("case_900274-bugreport_particle_2nd_subemitter... Read more

0
votes
Fixed

Particles start shaking when noise setting is activated

Shuriken

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Apr 17, 2017

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Version/s: 5.6.0f3

To reproduce: 1.Open users attached project 2.Select "Particle System" from the hierarchy 3.Simulate the "Particle System" Expected... Read more

1
votes
Fixed

Mesh particle system prevents batching when using it with Default-Partic...

Shuriken

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May 17, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage). 2. Check current sta... Read more

2
votes
Fixed

Line renderer's corner is broken if they are conncted in a loop

Shuriken

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Apr 24, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Download 904522_repro.zip and open "new" scene 2. Notice the broken loop connection on a Line game object Ex... Read more

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