Search Issue Tracker
Fixed in 2017.1.X
Votes
2
Found in
5.6.0f3
Issue ID
904622
Regression
No
Line renderer's corner is broken if they are conncted in a loop
Steps to reproduce:
1. Download 904522_repro.zip and open "new" scene
2. Notice the broken loop connection on a Line game object
Expected results: Line Renderer should connect lines end with out any break points
Actual results: Line Renderer connects line with a break point if lines star and end is near each other.
Reproduced with: 2017.1.0b2, 5.6.0p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][GameActivity] APK built with Development Build enabled gets flagged as having Malware
- Default name of manually created Global Light 2D GameObject differs from the one included in the initial project Scene
- Option for "Acceleration Structure Build Flags" cannot be toggled when Lightmaps have been Generated for a Mesh Renderer
- Lights in Batch keep resetting to 0 in the Light Batching Debugger when a new GameObject is created and the mouse cursor is hovered over the Inspector window
- [macOS] Rendering Debugger Volume's "Component" dropdown is opened with a big offset when "Component" field is set to any "Sample Scene"
Add comment