Search Issue Tracker

0
votes
By Design

[Android][WebGL] ParticleSystem.ScheduleGeometryJobs takes a very long time

Shuriken

-

May 18, 2016

-

Version/s: 5.3.4f1

Reproduction steps:-------------------------1) Open attached project2) Build it for Android or WebGL (actually tested only on androi... Read more

0
votes
Duplicate

Trail rotates and is choppy at certain angles and camera distances

Shuriken

-

May 05, 2017

-

Version/s: 2017.1.0b4

What happens: trail starts to get shaky and twisted, also it starts to rotate. Reproduction steps:1. Open the project2. Open the sce... Read more

9
votes
Fixed

When the Particle System setting 'Start Lifetime' is set to 80 and 'Prew...

Shuriken

-

Dec 16, 2016

-

Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project 'case_862158-particle_bug';2. Open the scene 'particlebugtesting';3. Build in Standa... Read more

0
votes
Duplicate

Particles are not modfied in Standard Assets package by changing their p...

Shuriken

-

Dec 01, 2016

-

Version/s: 5.5.0f3

To Reproduce:1. Open Unity, make a new project and go to the Asset Store2. Download and import Standard Assets (made for Unity 5.5.0... Read more

0
votes
Duplicate

[TrailRenderer] Does not get cleared in scene view

Shuriken

-

Jul 25, 2016

-

Version/s:

Steps to reproduce:1. open attached project2. open scene M3. select "GameObject" from scene4. move his transform around Actual: trai... Read more

0
votes
Duplicate

Particles are rendered with artifacts

Shuriken

-

Jul 26, 2016

-

Version/s: 5.4.0f2

How to reproduce:1. Open the attached project2. Open Scene and play it3. After playing for few seconds, notice that particles backro... Read more

0
votes
By Design

Reseting particle system transform does not change rendering position

Shuriken

-

Jul 27, 2016

-

Version/s: 5.4.0f1

Steps to reproduce:1. open attached project (last edit message OC link)2. drop "boom" prefab into scene3. play scene4. select object... Read more

0
votes
Fixed

[Shuriken] Calling ParticleSystem.Emit starts playing the particle system

Shuriken

-

Aug 01, 2016

-

Version/s: 5.4.0f3

Reproduction Steps:1. Open the project.2. Open the "EmitPosition" scene.3. Play the scene.4. Wait for a couple of seconds for Partic... Read more

0
votes
Duplicate

Trail gets out of bounds with more than 0 corner vertices

Shuriken

-

May 05, 2017

-

Version/s: 2017.1.0b4

Trail gets out of bounds when corner vertices are set to 1 or more while using a script, which moves that parent of the trail render... Read more

5
votes
Fixed

Particle system causes runtime crash in non-development builds in specif...

Shuriken

-

Dec 16, 2016

-

Version/s: 5.5.0f3

Steps to reproduce:1. Create a project2. Create a Particle System3. Select the Particle System in Hierarchy4. Check Prewarm in Parti... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.