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[Shuriken] Custom simulation space is not reset when referenced transfor...
When a transform used for custom simulation space is deleted the particle system's simulation space is not reverted to behave as if ... Read more
Unity crashes after pasting ParticleSystem parent values to subemitter
How to reproduce:1. Create a new project2. Create particle system in the hierarchy3. Enable Sub Emitters4. Expand it and click on pl... Read more
While the Collision plane in Solid mode is visible in the scene view, al...
How to reproduce: 1. Open a new project2. Import attached package3. Select the Particle System gameobject in the scene view- A plane... Read more
Particles that spawn inside collider are forced out of it
Steps to reproduce: 1. Open attached project "792953.zip"2. Open scene "test_particles_unity_beta_02"3. Run it and notice that it lo... Read more
[ShapeModule] Assigning a different SkinnedMeshRenderer to Shape Module ...
Steps to reproduce: 1. Open attached project "ParticleSkinnedMeshCrash"2. Open scene "MainScene"3. Press Play4. Select the _PlayFX o... Read more
Local space particles flicker when moved quickly in LateUpdate
How to reproduce:1. Open the attached project "796589TestParticles.zip"2. Open and play ParticleBug scene3. Hold down the space bar ... Read more
Unity Editor crashes when playing a scene
Reproduction steps:1. Open project I attached "EditorCrash"2. Open scene "demo_scene"3. Play the scene - Unity Editor crashes Note 1... Read more
Particle System stay still when parent transform moves having animator a...
Steps to reproduce: 1. Download and import attached project. (VfxBug-Repro.zip)2. Load scene: Test3. Press play.4. Inspect particles... Read more
[Shuriken] Distance between each trail of particle system is unstable
Steps to reproduce:1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity2) Click on Play button3) I... Read more
Emit over distance does not work for particle systems when Scaling Mode ...
Steps to reproduce:1. Open attached file2. Open scene "demo_beams"3. Move particle system "FireTrail" by grabbing and dragging arrow... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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