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LineRenderer has gaps in it when values are repeated
Reproduction steps:1. Open the attached project2. Open the "main" scene Result: LineRenderer gameObject has a gap in it, due to repe... Read more
[Shuriken] Assert inIndex == 0 || (inValue >= 0.0f) == (sort[0].floatVal...
Steps to reproduce: 1. Download and import attached project. (ParticleAssert.zip)2. Open Scene: "Particle Test Scene"3. Select any p... Read more
[Shuriken] Effect shown in playback time is cut off
How to reproduce:1. Extract and open the attached project "Playback Time Bug".2. In the Assets find Raw_Emitted_BreakParticle prefab... Read more
Particles that spawn inside collider are forced out of it
Steps to reproduce: 1. Open attached project "792953.zip"2. Open scene "test_particles_unity_beta_02"3. Run it and notice that it lo... Read more
[ShapeModule] Assigning a different SkinnedMeshRenderer to Shape Module ...
Steps to reproduce: 1. Open attached project "ParticleSkinnedMeshCrash"2. Open scene "MainScene"3. Press Play4. Select the _PlayFX o... Read more
Local space particles flicker when moved quickly in LateUpdate
How to reproduce:1. Open the attached project "796589TestParticles.zip"2. Open and play ParticleBug scene3. Hold down the space bar ... Read more
Unity Editor crashes when playing a scene
Reproduction steps:1. Open project I attached "EditorCrash"2. Open scene "demo_scene"3. Play the scene - Unity Editor crashes Note 1... Read more
Severe Particle System performance degradation migrating from 5.4.2f2 to...
Severe Particle System performance degradation migrating from 5.4.2f2 to 5.6.0p1 on Xbox One. Note: quick bug grooming, don't peer e... Read more
Particle Emission does not work, when parent has Kinematic Rigidbody 2D
Reproduction steps:1. Open project attached (ParticleDistanceBug).2. Open scene "TestScene".3. Press Play. Expected result: Particle... Read more
Particle system does not emit particles when Emission Bursts Min is 0 an...
Steps to reproduce:1. open ExampleProject2. open scene "test"3. select object "Emission MIN=0 / MAX=15" from the Hierarchy and Simul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised