Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0b17
Issue ID
796589
Regression
Yes
Local space particles flicker when moved quickly in LateUpdate
How to reproduce:
1. Open the attached project "796589TestParticles.zip"
2. Open and play ParticleBug scene
3. Hold down the space bar to move the camera (Particles are a child object of a transform that has its position updated every frame in LateUpdate)
4. As the speed of the moving object increases, the particles begin to flicker more and more
5. The Move Camera script has a Speed property so you can try it at different speeds and see how the particles' flickering changes or they completely disappear
Note: if object is moved in Update, particles don't flicker
Not reproducible: 5.2.4p1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/HDRP/DownsampleDepth'" warnings are thrown after building a project
- Scene is not rendered and appears black when the Custom Renderer Feature is utilized
- [ShortcutManager] The Context Menu is not updated in the Shortcuts menu when resolving a Binding Conflict
- [Quest] Foveation Level is 0 when SRP Foveation is enabled
- Freeze when displaying text with "-T" in Play mode
This is a duplicate of issue #791794