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0
votes
Fixed

[Shuriken] Disabling automatic culling for parent particle disables also...

Shuriken

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Feb 23, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Select particle system (1). 4. In inspector, o... Read more

2
votes
Fixed

Particles aren't rendered after being moved back in front of camera

Shuriken

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Feb 24, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project 2. Open scene "scene1" 3. Make sure that only game view is visible 4. Run scene 5. Cli... Read more

1
votes
Fixed

[Collision] OnParticleCollision does not work on planes collision mode.

Shuriken

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Feb 29, 2016

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Version/s: 5.3.3p2

Enabling "Send collision messages" on a particle system collision module works only for world collisions and not for planar collisio... Read more

0
votes
Fixed

Add clarification in "Use Mesh Colors" tooltip that Texture colors are i...

Shuriken

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Dec 12, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Create new project. 2. Import Asset package (bug_report_particle_mesh_renderer_shape.unitypackage) 3. Open sc... Read more

0
votes
By Design

Particles Mesh creates artifacts with random Start Rotation

Shuriken

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May 31, 2017

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Version/s: 2017.1.0b7

To reproduce: 1. Open Unity and create a new project 2. Create Particle system 3. Set Start Rotation between two constants - from 0... Read more

0
votes
Fixed

[Shuriken] Error messages inIndex, inValue, sort[0] floatValue with part...

Shuriken

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Apr 27, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1. Download and import attached project. (ParticleEffectsPreview.zip) 2. Open scene: 02_effects_preview 3. Pres... Read more

0
votes
Fixed

LineRenderer has gaps in it when values are repeated

Shuriken

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Dec 14, 2016

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Version/s: 5.5.0f1

Reproduction steps: 1. Open the attached project 2. Open the "main" scene Result: LineRenderer gameObject has a gap in it, due to r... Read more

0
votes
Fixed

Particle renderer using Mesh is not affected by Material Property Block

Shuriken

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Mar 02, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Open attacked project 2. Open block_test scene. Run the game 3. There are 2 particle systems in the scene, b... Read more

0
votes
Fixed

[Shuriken] Changing Fixed Timestep in the TimeManager affects Particle S...

Shuriken

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Mar 02, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. 2. Open scene: Examples 3. Select particle system in Hierarchy and sim... Read more

0
votes
Fixed

[Shape] Using mesh colors with a mesh renderer emitter throws an error i...

Shuriken

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Mar 09, 2016

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Version/s: 5.3.3p3

Using mesh renderers for emitters with shaders which do not have the _Color property (i.e. Particles/Alpha Blended) throws an error ... Read more

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