Search Issue Tracker

By Design

Votes

0

Found in

2017.1.0b7

Issue ID

916557

Regression

Yes

Particles Mesh creates artifacts with random Start Rotation

Shuriken

-

To reproduce:

1. Open Unity and create a new project
2. Create Particle system
3. Set Start Rotation between two constants - from 0 to 360
4. Set Render Mode to Mesh and select Quad
5. Set Material with Particles/Additive shader and add round texture
6. Set Y scale to 1.5
7. Enter to the Play Mode

Expected result: In Game window you will see that particles act normal
Actual result: In Game window you will see that particles start rotation behavior is broken - it scales mesh with wrong rotation

Reproduced on Unity 2017.1.0b2, 2017.1.0b8 and 2017.2.0a1
Not reproduced on Unity 2017.1.0b1
Regression on Unity 2017.1.0b2

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.