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Votes
0
Found in
2017.1.0b7
Issue ID
916557
Regression
Yes
Particles Mesh creates artifacts with random Start Rotation
To reproduce:
1. Open Unity and create a new project
2. Create Particle system
3. Set Start Rotation between two constants - from 0 to 360
4. Set Render Mode to Mesh and select Quad
5. Set Material with Particles/Additive shader and add round texture
6. Set Y scale to 1.5
7. Enter to the Play Mode
Expected result: In Game window you will see that particles act normal
Actual result: In Game window you will see that particles start rotation behavior is broken - it scales mesh with wrong rotation
Reproduced on Unity 2017.1.0b2, 2017.1.0b8 and 2017.2.0a1
Not reproduced on Unity 2017.1.0b1
Regression on Unity 2017.1.0b2
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