Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b7
Issue ID
773317
Regression
No
[Shuriken] Disabling automatic culling for parent particle disables also for all child particles
Steps to reproduce:
1. Download and import attached project.
2. Open scene: main.
3. Select particle system (1).
4. In inspector, over particle system module top right, click on Open Editor...
5. Make sure you see both child and parent system components.
6. Place a tick on one system collision module.
7. Look at the message boxes (with automatic culling disabled) at top right corner. (GIF attached.)
Expected result: Only one message box appears on which you enabled collision.
Actual result: Message boxes appears for both particles.
Notes: Same happens on inspector window, but it is harder to notice.
Reproduced on: 5.4.0b7, 5.3.3f1, 5.2.4f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standard Unity Materials and Shaders become corrupted after importing specific Asset Packages
- [Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when taking a capture of a frame with RenderDoc
- Inaccurate collision detections when Rigidbody Collision Detection is set to "Continuous" or "Continuous Dynamic"
- Crash on Object::IncrementPersistentDirtyIndex when upgrading project version
- [iOS] Multiple Xcode project instances created before opens up when performing Build and Run for iOS Platform
Add comment