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0
votes
By Design

[Shuriken] Nested subemitter does not emit particles with low emission rate

Shuriken

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Jun 06, 2016

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Version/s: 5.4.0b21

Steps to reproduce: 1. Download and import attached project. 2. Open scene: test_scene 3. Press play. 4. Select the most childed su... Read more

0
votes
By Design

[Shuriken] Distance between each trail of particle system is unstable

Shuriken

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Jan 27, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity 2) Click on Play button 3... Read more

0
votes
Fixed

[Shuriken] Meshes are not scaled at all on world simulation space

Shuriken

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Feb 19, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Click on particle system. 4. Change simulation... Read more

0
votes
Fixed

[Particle system] Particle systems are shown with corrupted shaders in p...

Shuriken

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Feb 11, 2016

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Version/s: 5.4.0b6

1. Shaders for attached explosion were corrupted while merging. 2. Open project attached. 3. Put explosion to scene. 4. Run Playm... Read more

0
votes
Fixed

[ParticleSystem] Shape gizmo parent scale doesn't effect emission volume

Shuriken

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Feb 12, 2016

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Version/s: 5.4.0b6

Info: It seem that parent scale doesn't effect particles emission volume, it might be intended, but at least gizmos shouldn't scale.... Read more

0
votes
Won't Fix

[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...

Shuriken

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Feb 12, 2016

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Version/s: 5.4.0b6

Info: It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps: 1. Op... Read more

0
votes
Fixed

[Android] Application crashes with Fatal signal 11(SIGSEGV) when using S...

Shuriken

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Apr 09, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1) Download attached project 'ShurikenCrash.zip' and open in Unity 2) Build and run 'Play' scene on a device 3)... Read more

0
votes
Fixed

[LineRenderer] Shift-selecting multiple line renderers with different te...

Shuriken

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Nov 07, 2016

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Version/s: 5.5.0b11

Repro steps: 1. Open TrailLineRenderer scene from attached project. 2. Select one one of the line renderers using the ball material ... Read more

0
votes
Fixed

[Shuriken] Nested subemitter does not emit bursts when simulating in edi...

Shuriken

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Jun 06, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Download and import attached project. (Nestedsubemitters.zip) 2. Open scene: test2 3. Simulate particle syst... Read more

0
votes
Fixed

ParticleSystem.Simulate simulation is flickering and is different from t...

Shuriken

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Mar 28, 2017

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Version/s: 5.4.3p4

How to reproduce: 1. Open the attached "ParticleSimulate-Issue" project and open "MyScene" 2. Open "ParticleSimulat" Tab (Go to Wi... Read more

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