Search Issue Tracker
[Shuriken] Nested subemitter does not emit particles with low emission rate
Steps to reproduce: 1. Download and import attached project.2. Open scene: test_scene3. Press play.4. Select the most childed sub-em... Read more
[Shuriken] Distance between each trail of particle system is unstable
Steps to reproduce:1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity2) Click on Play button3) I... Read more
[Shuriken] Meshes are not scaled at all on world simulation space
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Click on particle system.4. Change simulation spa... Read more
[Particle system] Particle systems are shown with corrupted shaders in p...
1. Shaders for attached explosion were corrupted while merging.2. Open project attached.3. Put explosion to scene.4. Run Playmode. A... Read more
[ParticleSystem] Shape gizmo parent scale doesn't effect emission volume
Info:It seem that parent scale doesn't effect particles emission volume, it might be intended, but at least gizmos shouldn't scale. ... Read more
[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...
Info:It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps:1. Open s... Read more
At certain angles trail renderer produces artifacts
Trail renderer attached to an object moving towards the camera at certain angles produces artifacts To reproduce:1. Open the attache... Read more
[LineRenderer] Shift-selecting multiple line renderers with different te...
Repro steps:1. Open TrailLineRenderer scene from attached project.2. Select one one of the line renderers using the ball material (i... Read more
[Shuriken] Nested subemitter does not emit bursts when simulating in edi...
Steps to reproduce: 1. Download and import attached project. (Nestedsubemitters.zip)2. Open scene: test23. Simulate particle system ... Read more
[Android] Application crashes with Fatal signal 11(SIGSEGV) when using S...
Steps to reproduce: 1) Download attached project 'ShurikenCrash.zip' and open in Unity2) Build and run 'Play' scene on a device3) Dr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved