Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b6
Issue ID
770159
Regression
Yes
[ParticleSystem] Shape gizmo parent scale doesn't effect emission volume
Info:
It seem that parent scale doesn't effect particles emission volume, it might be intended, but at least gizmos shouldn't scale. Check video.
Project Steps:
1. Open scene "Test".
2. Select "Particle System" in Hierarchy.
3. Click on "Shape" (To see gizmos).
4. Try to scale "Game Object" in Hierarchy that is parent of "Particle System"
5. Notice that gizmos is stretched, but not the particle emission volume.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
Add comment