Search Issue Tracker
Duplicate
Votes
0
Found in
Issue ID
907870
Regression
No
At certain angles trail renderer produces artifacts
Trail renderer attached to an object moving towards the camera at certain angles produces artifacts
To reproduce:
1. Open the attached project
2. Open "paticlebug" scene
3. Enter playmode
Result: The trail renderer produces artifacts
Note: Screenshots attached showing how the issue looks in game/scene view and how the trail renderer looks from other angles
Reproduced on: 2017.1.0b4, 5.6.0p4, 5.5.3p2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
This is a duplicate of issue #831504