Search Issue Tracker
[Shuriken] Nested subemitter does not emit particles with low emission rate
Steps to reproduce: 1. Download and import attached project. 2. Open scene: test_scene 3. Press play. 4. Select the most childed su... Read more
[Shuriken] Distance between each trail of particle system is unstable
Steps to reproduce: 1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity 2) Click on Play button 3... Read more
[Shuriken] Meshes are not scaled at all on world simulation space
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Click on particle system. 4. Change simulation... Read more
[Particle system] Particle systems are shown with corrupted shaders in p...
1. Shaders for attached explosion were corrupted while merging. 2. Open project attached. 3. Put explosion to scene. 4. Run Playm... Read more
[ParticleSystem] Shape gizmo parent scale doesn't effect emission volume
Info: It seem that parent scale doesn't effect particles emission volume, it might be intended, but at least gizmos shouldn't scale.... Read more
[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...
Info: It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps: 1. Op... Read more
At certain angles trail renderer produces artifacts
Trail renderer attached to an object moving towards the camera at certain angles produces artifacts To reproduce: 1. Open the att... Read more
[LineRenderer] Shift-selecting multiple line renderers with different te...
Repro steps: 1. Open TrailLineRenderer scene from attached project. 2. Select one one of the line renderers using the ball material ... Read more
[Shuriken] Nested subemitter does not emit bursts when simulating in edi...
Steps to reproduce: 1. Download and import attached project. (Nestedsubemitters.zip) 2. Open scene: test2 3. Simulate particle syst... Read more
[Android] Application crashes with Fatal signal 11(SIGSEGV) when using S...
Steps to reproduce: 1) Download attached project 'ShurikenCrash.zip' and open in Unity 2) Build and run 'Play' scene on a device 3)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened